Journey To: Software Engineer

From warehouse racks to full stack

Day 30: React May Meetup

Troubleshooting Sanity Portable Text again, and attending the React May Meetup.

May 6, 2025

Hello,


Today marks day 30 of the daily blog! I like tracking progress like this cause I often forget what progress I’ve made. At the end of the month, I tend to just believe I did nothing, but having all these blogs to look at definitely helps quell those fears. But enough of that, what did I do today?


React May Meetup


Luck would have it that I was at the location a full two and a half hours early. I did plan for this and brought my laptop so I could continue to struggle with my markdown conversion problem. I quickly implemented the CSS empty line fix I discussed yesterday, which worked well enough. I then proceeded to argue with Gemini about crafting the perfect prompt for it to compute. Gemini came out on top, and I still have yet to figure this out. I think it’s time to take a break from this problem and tackle some other changes I wanted to make to the website. So more to come on that!


The meetup was nice. Met a cool guy who showed me his geography learning app GeoChamp. Really clean and easy to use tool. But in general I was just happy to talk to someone with a project like this. One of my main questions when I meet people is what kind of projects they do in their off-time. I’m always happy to hear about their development process and innovative use of tech.


Besides that, the meeting was alright. Unfortunately, I’m assuming they had some trouble getting some React speakers; it felt like the talks were not really about React but instead about other tools and tech fairly separate from React. No shade to the quality of the talks— I think they were really nice; I was just hoping to learn more anout React. Nonetheless, the first talk was about a neat productivity tool called Raycast. From the demos, it seemed like this kind of middle ground between a CLI and a GUI; it marries the keyboard first approach and speed of a CLI, with the user-friendly and visual aspects of a GUI. All in all it seems like a cool tool, and I just found out there’s an IOS version, which I will check out now.


The second talk was all about shaders. He went pretty in-depth explaining the process of rasterisation and vectorisation, supersampling anti-aliasing, and triangles. But honestly most of it went over my head. What I did enjoy, however was the live coding in Godot. He created a water droplet and made a water-rippling animation all the while showing us how the shadersare being applied.


Overall, it was a nice meetup, but again, I’m still hoping the next one will be more React focused. I’m sure the ever growing React community here would love to see that.


That is all for today, thanks for reading and I'll be back tomorrow!